Fast-paced frantic 2D platformer with 3 levels
Game jam project built in a week using Godot 4
Fully programmed the project
Designed player controller and enemy AI
Designed level 1
Short story-focused role-playing game
Built with a small team over the course of years
Fully programmed the project In Unreal Engine 4
Built a detailed dialog system from scratch
Incremental game about building up experience as an adventurer
Made in a weekend for a game jam
Fully programmed the project In Godot 4
Fully designed and released on my own
Arcade style score attack game
Made in a weekend for a game jam
Fully programmed in my own game engine written in C.
Implemented an ECS architecture